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About This Club

Are you tired of people trying really hard and winning games? Have you grown bored of professionalism, player tips and strategy? Boy, do I have news for you! I'm doing a thing on twitch.tv/c2mc.


  1. What's new in this club
  2. And Mongloom is really proud of you!!! Keep those girls fighting!!!
  3. Season 9, Match Day 6: One one, Two ones, Three ones, Four... BBMANAGER OVERVIEW HERE! DRACHENFELS BEASTS vs WOMEN WITH ATTITUDE There was no Stream/Recording for this game because I was/am feeling sick and sad so you'll just have to read this if you want to know what happened. In hindsight, it was probably pretty good that there was nobody around to witness this barrage of poorly timed 1's as it happened. @Darken has only one player that really scares me and that's Logan, Claw + Mighty Blow and all that. The rest of his team isn't super-developed but the SPPs are nicely spread across all players with every Wight and Golem coming in with one or two skills. Thanks to Inducements, The Drachenfel Beasts are joined by a Wizard, a Bloodbweiser Babe and motherflippin' Ramtut. I've never faced Ramtut before, but I know we generally have issues against ST6 Big Guys. The ladies go on the offence first but it's a little lacklustre with no damage on the LoS and Bichelle Bone-Heads the Blitz. Darken runs Ivan the Champion (Guard Wight) to our back-field on his turn while his twin, Vlad the Terror (Guard + Tackle Wight) fails to take down a Gnoblar. Vlad promptly pays for his incompetence by getting Blitzed down and fouled. He is Badly Hurt and does not Regenerate. Cool. Hot Karl II gets sent off as he celebrates a successful foul. Ramtut decides to show these idiots how to properly fight and knocks out Bichelle. The rest of the Beasts regroup while Ivan sneakily remains in our back-field. Clanky Ghost-Armour doesn't make for good sneaking equipment and Ivan gets spotted, Blitzed, Fouled and knocked out. Things are looking pretty good! But then the Fireball descends... . It hits our ball carrier, Savage Compliment (+AG, Catch Gnoblar), Dame Juicy and Quick Old Fashioned III and takes them all down, violently killing our precious AG4 Gnoblar in the process. The Beasts move in on the ball, eager to capitalise on this extremely potent Wizard. Not all is lost, the ladies secure the ball once more thanks to Quick Old Fashioned's sticky fingers and we even get him tucked away nice and safe. Ramtut's getting pretty sick and tired of our crap so he moves in and kicks Amy Shawarma right in the coochie. Amy lies on the pitch, shouting in agony but our Apothecary steps in and I force him to clean the wound so one of my best gals can carry on playing at the next kick-off. Things pretty much go downhill from here on out. I see a hand-off play to Lennifer Jaw-Rends and try to weasel Quick old Fashioned out of an Undead pile and his first Dodge works out, but the second one doesn't. One sole Zombie beats the odds and the ball is lost once more. The Beasts easily secure the pigskin and gather up around their ball carrier. AND HERE IS WHERE I MAKE @Mongloom PROUD! SWEET OGRE-BABY JESUS, I saw a push-play! Of course, our Gnoblar had to fail his first Dodge, forcing me to use a Team Reroll because that damn Wolf with Tackle was right there, but thankfully, he manages the second 2+ and Ellen Rip-You-A-Part-Ley Blitzes that filthy lump of ball-carrying bones down in to the ground. Sadly for the ladies, we simply don't have any players left to actually make anything else happen. Warlack (Block Werewolf) figures he's a better ball-handler than the rest and just picks the bugger up and runs for it. One square away from a touchdown. Ellen does her best, Blitzing away a Zombie and GFI-ing twice to mark the ball carrier, but Ramtut is here to spoil the fun once more and he gives Ellen a first-class ticket to the Casualty Box. Badly Hurt, not great for this game but better than any permanent injuries. Warlack scuttles along one square and scores. 1-0 for the Beasts at Half-time. After a well-deserved break we take a quick look at our Casualty Box and realise some of our best players are currently face-down, taking a nap ... . Ah, well. things can only get better, right? GUESS AGAIN, IDIOT! The crowd gets involved and stuns most of our team when the second half kicks off. Combine that with the blocks on the LoS and the field looks like this on our ninth turn. We do our best to recover from this terrible start, but by turn 12, Warlack is back at that one square, just waiting for the clock to tick down so he can score in peace (also, we used two rerolls on already). The Beasts and the Women go back and forth for a while and then... it happens. While the Necros are slowly piling up at the end-zone, Tombcollector (rookie Ghoul) fails his GFI... twice. Paris Killton sees her chance for glory and Break Tackles in to the heap of Undead but re-rolled in to means we do not take the filthy beast down. We choose to prod him up against the sideline instead of pushing him in to the end-zone, hoping to get another shot. I'm still not sure if this was the right call or not. But the Golems were tied up in the back, so was Ramtut and a lot of other players were otherwise occupied. I figured we could actually turn this around. BLESSINGS FROM THE SKY! Logan fails a 3+ Dodge and it's an early Turnover. Since we're out of rerolls, I don't want to risk a 1-die, so I decide to move one of the Gnoblars over to take away the assists from the Ghoul and Zombie that're flanking Paris. Oh look, it's time to fail that Dodge again. Another couple of 1's at the worst time and we don't even get the chance of not only removing a player from the field but also freeing up the ball once more. Darken figures it's about time and runs it in for the 2-0 on turn 15. No rerolls left, BUT there's two turns for us to try and get the ball to a Gnoblar somewhere around the centre line. Obviously, we fail the first pick-up and the turn ends. When turn 16 comes around, we attempt the TTM but the scatter is two squares back and one to the side so we don't get very far. The game ends 2-0 for the Drachenfel Beasts. --- In the end, I was not too pleased with this one. I feel like I only made one big mistake, and that was on turn 15, where I tried to pick up the ball before moving my "throwing Gnoblar" further towards the middle. In the end, the bad scatter would've still screwed me, but that was 100% on me. HOWEVER: 58% success rate on dodges that are mostly 2+ is just... harsh. We had Gnoblars fail multiple 2+ Dodges with their Dodge reroll and half the time we tried to Break Tackle an Ogre away from a Zombie or Golem we failed as well. Combine that with spending two rerolls early on in the second half because of a couple of Double Skulls and you have a recipe for disaster. THERE WILL BE NO GROG FOR ANY OF OUR OGRES TONIGHT AS PUNISHMENT! *Ellen cries softly in the background* Ok... just a little grog. BUT NO FLANKSTEAKS! *Literally every other Ogre fake-cries* Maybe a little bit of flanksteak... . Good game to Darken. He played well and I'm definitely not trying to say that I would've won if my dice were better, but I would've definitely put up more of a fight.
  4. For the record I believe the ladies hate Dark Elves more than diet soda. Possibly more than claw.
  6. Season 9, Match Day 5: The jaws that bite, the claws that catch. Watch the game HERE! WOMEN WITH ATTITUDE vs TYRIA'S REJECTS Well, this is one of those games that will hopefully teach me a lesson that I'll remember forever. I was so terrified of getting some of my girls clawed to death that I set up Gnoblars on the Line of Scrimmage, and that didn't turn out so well for this guy. @FalconMerc gets himself some sweet inducements in the form of Morg 'n Thorg, a Wizard and some Bloodweiser Babes. And to top it all off, we roll "Get the Ref" at our first kick-off so we both end up with an additional bribe. Deathly terrified of being clawed + fouled, I set up a Gnoblar sacrifice on the LoS and quite quickly, I realise what a stupid idea this is as two Gnobbies bite the dust instantly. Several turns later, I'm down to 6-7 players on the field and the additional Bribe allows FalconMerc to foul any downed Gnoblars with Blockers without risking too much. Fast forward a few more turns and we have 5 Ogres left on the field after Dame Juicy takes a smack to the dome and gets Badly Hurt. We do our best to poke and prod, maybe cause some damage of our own, but all we manage is a dead Hobbo. The Rejects score, 0-1. We set up for a TTM play but the Quad-Bone-head turn comes around and I just forget what the hell is going on. As Mongloom pointed out during the game, there was a small chance of making the play but I didn't even see it as I was too busy getting my jimmies rustled. The second half starts off OK, we play fairly safe and Lennifer starts making a run for it with the ball. Unfortunately, the Wizard is still around and Stuns her, ruining any chance we have of making our play work. A Bull Centaur hangs around, violently slapping Gnoblars in the face and eventually runs in the second TD. 0-2 for the rejects. I'm not too proud of this one as there were some very obvious mistakes right from the get-go. Sure, Claw might be scary, but losing 2-3 players on turn 1 is just not worth it. Hopefully, we won't let this get to us too much as there's probably plenty of Claw left to be fought in the future. Good game to FalconMerc. He definitely played a lot better than I did and deserved the win.
  7. Your chances to make the TTM work: handoff to the snot near to the wing, throw and pray! As you tried a pass later and the 3 squares went forward... you could have had a chance there! But after failing 4 BH I can understand you were a bit annoyed to see or to even try to think about a different option than throw one of your AG4 gnoblars!
  8. Rescheduled because I suck at planning things. Tuesday 04/12/2018 - 20h00 UTC WOMEN WITH ATTITUDE vs TYRIA'S REJECTS TWITCH YOUTUBE
  9. Season 9, Match Day 4: THE FACE! GO FOR THE FACE! Watch the game HERE! WOMEN WITH ATTITUDE vs FLAMBOYANT SWASHBUCKLERS @Forsete has a pretty swole team, especially for Elven Union. There's a surprising lack of dead and/or severely injured players and his roster still counts 13 dudes. Not only that, he has all the tools to screw us over. Eldril Sidewinder: He's quick, Dodgy and comes with Hypnotic Gaze. Combined with a Bone-Head or two, there is no way we can form a proper wall against this bunghole. William Tell: +MA, +AG, Safe Throw Thrower. He's going to throw things and someone will probably catch them. Jack Sparrow: Wrestle, Dodge, Leap and Strip Ball. Our lack of access to General skill-access is this Elf's dream. A Nufflemuffin Wizard. Besides these, there's several Elves with Tackle and plenty of Block/Dodge and Wrestle/Dodge to make our lives difficult. Before the girls step on to the turf, I explain our complicated game-plan one more time. "Go for the face, and if they're protecting it, aim for the squishy bits in their pants". The game starts off... triple Bone-Heads, followed by some more and one Hypnotic Gaze later it's 0-1 for the Swashbucklers in the early turns. I'm not that mad, because this means we get another shot at punishing Elves on the line of scrimmage. However, besides a few stuns, we don't manage to do that much damage. Eventually, Vallo the Crimson Pirate takes a dive and the Apothecary only manages to turn his certain death in to a niggling injury. Good. Progress! Lennifer Jaw-Rends is our ball-carrier and around Turn 6, I need to move her forward because otherwise she won't even have a chance to make it towards the end-zone. In all my greatness, I cock-block myself by putting Paris Killton in her path, essentially ruining any play that involved running for it with Lennifer. But it's OK, because Jack Sparrow shows up and takes the ball from us anyway. The Swashbucklers fumble around a bit but manage to defend. The half ends 0-1 for the filthy Elves and our ladies have only caused 2 Casualties. The second half comes around and it's more of the same stuff, really. We do our best to prevent the Touchdown and we're able to force a score with 5-6 turns left. 0-2 for the Swashbucklers. At first, I thought we might go for some long-shot Throw Team-Mate play so we could possibly try and go for the equalizer but some aggressive play by Forsete ruins that idea real quick. The kick was pretty deep and by the time we get someone close by the pigskin, our back-field is already swarmed by Elves. The girls manage to cause a few casualties, but it's too little too late. Not only that, the Wizard is still lurking in the background, waiting to ruin any chance we have of scoring this game. A little demoralized we walk off after the whistle blows. Sure it wasn't a 0-5 loss, like a few of our other games against the Elven menace, but we felt very powerless against what this team had to offer. As we predicted, unless we completely and utterly crushed all of the Elf-skulls we could in the first half, there was no way this was going to end well for us. Good game to Forsete. At least I destroyed his ST4 Blodgy-man real good... .
  10. Season 9, Match Day 3: A nice, relaxing game of MADNESS! Watch the game HERE! WOMEN WITH ATTITUDE vs COON AND FRIENDS There's two things the Women with Attitude hate more than anything else in the world; diet sodas and Claw. I sit on the sideline as the gals stumble on to the field. Nauseated, my trusty bucket by my side, praying to the God Motilius to rid me of my sickness. My stomach-issues are quickly forgotten, as @Motb and I partake in what can only be described as "Whose Bowl is it Anyway?" where everything is made up and the rolls don't matter. This game has everything from amazingly agile Ogres, dodging through Chaos lines without ever needing Break Tackle all the way to a suicidal Minotaur who will not rest until he ruins Motb's day. There is little I can write to do this game justice and I know that I often describe our games as "insanely stupid" and "absolute madness", but I can't help it. Trust me, you can't make this stuff up. As mentioned by @Mongloom, there were a few moments I definitely misplayed. And perhaps we would've won if it was not for my inferior coaching skills. We will be on the lookout for those chain-pushes in the future! Good game to Motb. May his new Minotaur not sabotage him at every turn.
  11. Jester told you about chainpushing at the end of the 1st half when you were prone out of range... in that case the TTM play did look better to me, but it does always worth to think in a chainpushing play! I meant the 15th turn... when your ball carrier lady was surrounded by 4 players Blitz after break tackle 2+ on the 6th MA 2DB with jugger only 2skulls wont work. Pushes out the ball carrier 2+ to go out the tackle zone 2+ gfi or 2+ to hand off with catch skill reroll option. That was the easiest way IMHO to score in that insane game. Anyways... you did not lose!!! Great job girls!
  12. Yeah, @Jester77 saw the chain-push too, but I did not. I may have played this game for a little while, but there's still lots of things like that we need to improve on. It's not that I don't like chain-pushes, it's that I don't see them. I usually don't, unless I messed up somewhere. Which is probably what happened.
  13. Oh man!!! You had it!!! Congrats for the not defeat! I would have blitzed with the +MA to chainpush the ball carrier on 15th turn, then... break tackle to the TD or to the handoff to the +AG gnoblar. I have seen you dont like chainpushing, we our fans would love you to improve that skill! And please... dont pile on a KO roll!! Especially if you have already used the for the AV roll!!!
  14. Time to beat some elfs!
  17. I think your strategy of marking the Ogres so the Pass becomes more difficult is one option, but since most of my gals have Break Tackle it's less effective. If you have the manpower, forming a line of players in your own back-field is often the way to go, forcing as many dodges as possible (usually employed with great results by Tackle-heavy teams like Dwarfs). I did get a few good hits in! I was a little worried after the first half, since all of your KOs got back up so I tried real hard to take out the guys you dumped in my back-field, hoping you'd fail one of your 2+ rolls so I could steal. Which actually happened. Unfortunately for me, my own GFI failure gave you another shot at the score. A very fun game, even in defeat. Well played to you, good sir.
  18. Hi there, Nice reports. I just discovered it now. "Better news! We actually get a Throw Team-Mate off on Turn 16 after BBart pressures us like an insane person" I don't now how to defend against TTM. During the game I was reading this skill description, to better understand how it works. You smashed my guys. Rookie Blitzer is Niggling now, freshly leveled up catcher gain -1MA, and I just mention about two other deaths.
  19. Sort of. Against the Dwarfs we were unable to put up much of a fight in general. And in this game she spent most of her time trying to stick to a Pro Elf Blitzer. She did win the MVP for the first game of the Season, so we're ever so slowly building her up towards Legendary status. Season 8 saw her play the back-field more but now that we have a secondary AG3 Ogre, Ellen is back on the Line of Scrimmage. She just needs to warm up to it a bit more, I'm sure of it! Bichelle Omaha has been stealing the show when it comes to causing pain and punching gits in the face, though. She's had a great Season 9 so far.
  20. I am always entertained. But I need to hear more about everyones favorite killer: Ellen. Has she been quiet this season?
  21. Season 9, Match Day 2: Is Elf-Turf made of actual Elves? Watch the game HERE! ZARAGUZ UPRISERS VS WOMEN WITH ATTITUDE Why am I still awake, writing this? Well, this game was BOSS and I cannot go to sleep without trying to talk you in to watching the Women with Attitude's escapades if you have the time. We face or oldest enemy (and favourite food), the dreaded Elves. Dodgy, sneaky and very good at running away from our gals. @BBart's Zaraguz Uprisers have a couple of well developed players but the team is relatively small in the grand scheme of things. Jorge Valdano comes with Tackle, Dodge and Guard and Savo Milosevic brings the OTT threat with +MA, Blodge, Sprint and Sure Feet. Additionally, the Inducement Phase provides him with a Wizard, Hubris Rakarth and a Bloodweiser Babe. BBart is kind enough to let us go first and our offensive half is actually pretty good this time around. We play around the Wizard pretty well, never providing a real Fireball opportunity. Our plan was to have Lennifer Jaw-Rends carry the ball, but a Quick Snap got one of our Gnobbies right under the kick-off so we rolled with it. Since Hubris was around, an Ogre carrier was still not going to be super-safe and Bone-Head is always a looming threat. During the first half, Kandarian Bootfook puts in a lot of work, fouling to his heart's content. Maiming and even killing a few Elves. He gets brutally murdered himself a bit later on, but it's all worth it! The ladies punch, kick and throw their booties around and by the time turn 5 rolls by, we have reduced our opponent's pitch-presence by about half. BBart commits hard and a shoddy scatter sees the pig-skin ripe for the plucking by a single Catcher, lurking behind our lines. To help us recover, the classic 4 Bone-Head turn happens. So now we have 4 ladies doing nothing but we still have a shot at the Ball Carrier. Lennifer weaves through an Elf-screen, GFI's a few times and makes contact but all she manages is a push. Elf-things happen and it ends up 1-0 for the Uprisers on Turn 6. Then Ogre things happen and we toss Donkey Punch III across the field, evening up the score. BBart sets up for the OTT, but the crowd decides this game is a lot of fun and a Riot provides both teams with an extra turn. We force as many rolls on the Elves as possible and luckily for us, one of the final 2+ Dodges needed for the Touchdown fails. 1-1 at half time. Now, most of the Elves we managed to remove were KO's, so when half-time comes around the Uprisers have a pretty solid team on the field. Bloodweiser Babes doing their thing and all that. We play super-defensive, hoping to destroy any and all Elves that make it to the back-field. Eventually, we decide to move up a bit more and pressure the Thrower hidden all the way in BBart's end-zone. This half, however, is plagued with double 1's. Gnoblars failing their Dodges and the most crucial one, Dame Juicy failing a GFI (with re-roll) after the Elves messed-up and lost the ball. It's pretty early on in our turn so we are way out of position, and the Uprisers have little trouble snatching that pesky oval object right back and run it in for the 2-1. Good news! We have 2 turns left. Better news! We actually get a Throw Team-Mate off on Turn 16 after BBart pressures us like an insane person. Terrible news,... Donkey Punch III lands one square short of being able to run the ball towards the end-zone. The game ends 2-1 for the Zaraguz Uprisers. ----- I'm sure I missed a few things in my quick run-down, but overall, this game was a ton of fun, very intense and filled with angry Ogres and dead Elves. WHAT MORE DO YOU WANT?!
  23. Oh, yeah. Also this!
  24. Season 9, Match Day 1: Big Gals, Little Guys. Watch the game HERE! WOMEN WITH ATTITUDE VS BIRRA DEL BORGO The Women with Attitude start off Season 9 against a team they've never played before, Dwarfs. We've faced their Chaos Dwarf cousins a few times in the previous Season so I figured we'd try the same strategy here; aim for the lowest AV guys and hope to kill them as quickly as possible. We start on offence and I immediately get taught a lesson as Zara the Slayer gets all Dauntless up in my face. I honestly forgot she had that skill and now I'll never, ever forget again. As usual, this is our worst half. We have a lot of trouble working around the Guard and Dauntless pieces and even though both my opponent and myself get a whole bunch of fouls in, there's only stuns to be had. The only worth-while turn sees one of @Sampittu's Runners, Rubus, pounded in to the ground. No serious injury, but Sampittu chooses to use his Apothecary and keep his best Runner in the game for the second half. Unfortunately, the unwritten rules of Blood Bowl state that as soon as you use your Apo on a Badly Hurt player, several others will suffer more serious injuries. Which obviously happens as soon as the second half kicks off. The ladies manage to score an MNG on one Slayer and they just flat-out kill the other. A fun, little bonus for entertainment value but not much more. Several Bone-Heads hamper our ability to keep up with the Dwarfs (yes, this is a real sentence I wrote) and Sampittu manages to score on his last turn. We attempt a TTM-play to even up the game but we're forced to burn the last re-roll on the throw. The Gnoblar Champion, Savage Compliment, manages to stick the landing but his attempt is thwarted by an abundance of Tackle and he fails his first Dodge. The game ends 0-1 for Birra del Borgo. My opponent wasn't too pleased, having to face a team that was much more developed than his and to be fair, his Bribe and Wizard accomplished very little. Zara, however, was a thorn in my side throughout the entire game. We got her down a few times and even fouled her for good measure, but she refused to yield. As always, I feel like my offence is hands-down the worst part of my overall game. Some bad placement got my ball-carrier Blitzed and it was all downhill from there. Sure, we managed to hold off the Dwarfs, but we didn't even get past the Line of Scrimmage. The defence was good but too many Double Skulls saw us burn through re-rolls at an alarming rate and I felt like we got a lot of Bone-Heads on the Ogres we chose to Blitz with. Maybe it's in my head, but that's what it felt like. Good game to Sampittu. He got promoted early, but Dwarfs can definitely handle it. Especially with the two S4 Runners.